games website "Air Battle 1942" review: City Interactive are you open again?

    On September 21, 2012, Dogfight 1942, the latest flight simulation game created by the famous City Interactive, was released to everyone.

    City Interactive, which is famous for "thunder", is quite well-known among domestic players, but it is famous for its poor quality FPS games, among which many FPS games represented by the "Wolf's Lair" series are dubbed by players as "city produced, must be waste products".

    In order to remedy this situation, City Interactive released the so-called "Sniper: Ghost Soldier" on June 29, 2010, which was still received mixed reviews from many players.

    All above is an aside, but let's take a look at this masturbation game, oh no, flight simulation game. The game begins with the Japanese raid on the Royal Navy's Eastern Fleet in 1942, and the opening animation is quite impressive, leaving me no small impression.

    However, after really starting the game, I had a feeling of deja vu, and once thought that the president of City Interactive and Ma Huateng had some unknown relatives.

    Yes, if you have been to an Internet cafe, if you have played a game called "Pacific Hero" in an Internet cafe, then you will find that today to see this game called "Dogfight 1942" is almost a copy of "Pacific Hero", no, it should be said that the screen power enhanced version.

    If you set the graphics and resolution of Skyfight 1942 to the lowest level, you can hardly tell the two games apart. If it's not Ma Huateng's relationship with City Interactive, it must be that China's shanzhai culture has already crossed the ocean.

    Above is the game screen of Pacific Hero

    Above is the game screen of "Skyfight 1942"

    But we still have to give "Dogfight 1942" credit. Using the third person perspective of this shooting game, only need to use the mouse can easily masturbation.

    Unlike "Heroes of the Pacific", which uses only one plane to fight from start to finish, the game can choose the type of aircraft before the mission begins, and can also paint the aircraft with their favorite paint.

    The notable detail is that the mission of the game is not as chaotic as "Heroes of the Pacific", but similar to the Royal Navy's battle history, combined with history to make players feel more involved.

    The game picture of "Air Tangle 1942" has a qualitative improvement compared with "Pacific Heroes", but the details are not satisfactory, so that the player feels that City Interactive has deliberately cut corners.

    In terms of combat, the weapons of "Air Dogfight 1942" are guns, missiles and torpedoes, but if you want to stop the aircraft, the cannon is your only choice.

    The battle process is like an eagle catching chickens like you chase me, but the AI under the highest difficulty is still brain-disabled to the outrageous. The biggest difference from Heroes of the Pacific is that you have a group of teammates following you, and you can control your teammates with simple commands.

    However, in my opinion, the only role of teammates is to fly around in the sky to cheer you on, and usually you have to face all the enemies by yourself.

    In the game, you are like controlling a mobile battery with no recoil ammunition unlimited, harvesting enemies in a 360 degree free scene.

    This reminds me of the countless scenes in the Matrix where Neo single-handedly picks through Smith. The task of the game in addition to beating the plane accident will also let the player attack the ships at sea, the ground turret and other enemy units, only in the face of such a fixed target, your missile can be useful.

    Finally, I just want to say that Dogfight 1942, as a casual game, still has a good performance, but its 2G game size and poor game optimization have discouraged many players, and the title of "city production, must be a waste" has been performed in this game. Maybe it will make more players disappointed in City Interactive.

    Text and text: games website Literature Group -- coquettish Little H literary Guide: Half-demon Lich

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