games website "Binary Field" Detailed review: Japanese version of "Mass Effect"?

    Game introduction - Tokyo is a bit cold

    "Binary Field" game set in 2080 Tokyo, as with New York, Los Angeles and other cities are one of the most destroyed metropolitan, this time the crisis faced by Tokyo is no longer Ultraman will never finish fighting the small monsters and aliens, but a robot named Amada company manufactured. (To avoid revealing the plot, stop here.)

    The hero of the game finally said goodbye to the sissy little white face and black silk big eyes sister, and took the European and American uncle this setting, but similar to "Front Mission: Evolution", people set a bias towards Europe and the United States, but the bone is still Japanese, the lack of European and American games unique to the kind of domineering.

    The developer of the game is the famous SEGA, producer Minoryo Nametsu, is also the producer of the PS platform "Such as Dragon" series. Therefore, the quality of the game can be basically guaranteed, and the console version of IGN gave an excellent evaluation of 7.5 points. So this in the current number of "young men and girls to run the world" of Japanese RPG games, rare such a hard science fiction TPS in the end how? After the failure of "Biochemical Vanguard", whether this "Binary Field" is a giant thunder work like "Front Mission: Evolution" or an innovative work like "Lost Planet", let's let you know.

    Two. Game screen - big coincidence does not work

    Before entering the game, the first thing is surprised by the unusually simple game menu.

    At first glance after entering the game, you may find the game graphics surprising, but this surface luxury can't hide the flaws under close inspection. The initial level is a rainy night, with rain-soaked buildings, roads, and armor shining brightly when reflected by moonlight. (Although it may feel a bit fake, after all, it is raining, not oil.)

    However, the most criticized shortcoming of Japanese game makers began to slowly highlight, that is, the tragedy of using beautiful scenes to hide the details of the game. If you pay attention to the edges and corners of shelters or walls in the game, you'll notice that SEGA has done little to address these details. Or the game tries to use flashy stickers to give the player the illusion that the graphics are good.

    In detail, the use of color and light source in the game is just right, brilliant and not bad. Because the game is set in the futuristic metropolis of Tokyo, both the bright sunlight during the day and the neon lights at night are a good thing to write home about. So the overall game is very colorful, very comfortable to look at, the highlights and reflections are very good, the greased billboards, the metalwork under the street lights, the sunglasses under the neon everything is so beautiful.

    However, the technical shortcomings of the engine made the game's modeling and texture a little rough. Character modeling is good, but the clothes give the player the feeling of a layer of paper paste on the same, the lack of layer. The expressions of the characters in the game are well rendered, although it is not as good as the live-action capture technology such as LA Noire, but the presence and smile of the characters in the game are still impressive. The lack of material sense of the gun model, the building this can basically be ignored, are a map...... The surface texture can also be saved, after all, you are looking ahead to shoot the monster, not shooting at the wall.

    In short, the picture of the game "Binary field" is not as good as the limit picture quality created by the top European and American engines such as "Crisland crisis", but for such a Japanese game with only about 6G, beautiful and smooth operation of the map is enough.

    3. The game sound effects - a slight flaw

    Since it is a TPS, the most important thing is the shooting sound of various weapons in the game. Because the game is set in the future, the weapons are mostly large, exaggerated shapes that are rare on modern battlefields. Unfortunately, the big body does not reflect the big power, those big black guys feel like a big lump of cotton in the hand, the recoil and feel of the gun when shooting is very weak, and the shooting sound is not characteristic. This can refer to the ancestor "War machine", although the number of guns is not large, but each type of gun has its own unique shooting sound effect.

    As for the music in the game, most of them belong to the metal electronic music with a strong sense of the future, personally speaking, I don't like it very much (it feels a little noisy), but I can also appreciate it, and it is just right with the fierce battle scenes. The disadvantage is that the number is not too much and there is no particularly impressive track, which will feel monotonous after listening for a long time.

    Finally, when it comes to Japanese games, there are professional voice actors. Although the voice actors of the three protagonists of this game are not big names, they also perform well. What we have to admire is that the voice actors of the island country are both passionate and devoted in the voice acting, and the characters and voice actors' timbre and range are perfectly integrated.

    4. Game system - fresh and interesting

    Before this first tease a Japanese game no matter what type to bring the old line - RPG elements included. There is a shop in the game, you can use the points obtained in the game to buy props, skills and weapons upgrades, which is different from many mainstream shooting games in Europe and the United States that emphasize the authenticity of the battlefield, there may be a lot of COD fans think that this setting has lost its authenticity, but I personally still like it.

    In fact, the biggest feature of this game is the teammate cooperation system, each level of the battle before the need to choose a group of three people to act, including the mandatory use of the protagonist, a total of five roles. Different characters have their own unique skills, and these characters are added to the game as the level progresses.

    Choosing different combinations of characters at the same time will lead to different story dialogues and trigger different game events. This is an RPG under the guise of TPS (see Mass Effect)...... When you look at the game poster, you will probably also find that the game emphasizes an element of team-mates helping each other.

    Teammate AI is somewhat similar to the setting in "Rainbow No. 6", which requires you to issue similar instructions to teammates with voice, such as cover, fire, assault, return, and rescue. Students without microphone need to hold down Tab to select instructions, and there is a dependency setting (favorability?) between teammates in the game. If your teammates are not well liked, and you fall in a pool of blood and want to call your teammates for rescue, wait for it! Of course, you can find the Chinese girl Li Fei to strengthen your good feelings, many players also beautiful name love system......

    The rest is the most basic combat system in TPS, bunker shooting, squat, roll dodge, melee combat. The weapon system is also very traditional, with two main weapons, a pistol and a throwing prop. You can pick up bullets and change guns. It is worth mentioning that the setting of the enemy, the robot will first break the shell when it is attacked, and different parts will have different reactions after the attack, such as indiscriminate attack after losing the head, crawling forward after losing the lower limbs, and so on. The boss battles and some levels are innovative and well worth trying.

    V. Conclusion

    In general, this is a relatively good work, the plot and the game are good, recommend you to have a good experience in the May Day holiday.

    Text and text: games website Literature Group -- Egg-roll Cat Literature Guide: Half-Demon Lich

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