games website Doom 3: BFG review: Relive the classic

    Doom 3: BFG, the remastered version produced by Id Software and published by Bethesda, once again made me think "This is the tear of the age!" This year. (meaning that a different view of things leads to the exclamation that he is old), the first time is because of "Black Mountain: The Origin". These famous names are now just a few antique game fans talk about, put to the young people can only be a "garbage picture". Surprisingly, it didn't take ten or even five years for fashion to become obsolete, but could be called nostalgia.

    The video game industry is changing so fast that it's easy to lose sight of it. Only when the player is almost forgotten can he realize that the popularity of the past is already obsolete.

    New players wonder: What can we get out of these old games? Is this like visiting a museum? Or archaeological sites? In other words, what does the old game mean to the new player? Their remastered versions are just a cold meal for old players while taking care of the visual requirements? To find some kind of memory, you know?

    Reviews of remastered games often need only a few sentences to be fully summarized, 80% of which are about the graphics. So in addition to talking about Doom: BFG, this article will also provide some extended introduction.

    Doom series and '04 shooting game big three

    There may be many players who do not understand the meaning of the subtitle BFG, it is actually very simple, Big F**king Gun (cock blast Gun), or Big Force Gun (Big force gun). Not only is it the strongest laser weapon in the Doom series, it also appears in Quake.

    These two games are the signature works of Id Software. Id Software's influence on first-person shooters is unprecedented. Whether it is the founder of the genre "Wolfenstein 3D", or the amazing sales of "Doom", and the "Half-life" produced by the derivative quake engine (its connection with the Counter-strike, I believe it is unnecessary to elaborate)...

    Today, Crysis, Call of Duty, and Battlefield revolutionized the FPS even more familiar to today's players, and at that time, the same level of "wonder" was associated with the Id Software name.

    In 1993, with the development of the Internet, the birth of Doom was an instant hit, which made Id Software a small company overnight rich, but also for the next decade or more, the entire video game industry put an indelible mark: first-person shooter games affect video games, video games affect the world.

    It's a magical butterfly effect. Players who have come all the way from that era can witness how the flash of a butterfly's wings can cause a tornado.

    It was a natural progression for Doom to get a sequel. For various reasons, its third work was published ten years after the second work. 2004 was a golden year for gun games, with the big three being Doom 3, Half-Life 2, and Far Cry.

    It goes without saying how classic these games are. In my mind, only '07 (Crysis, Call of Duty 4, and BioShock) is comparable to' 04 in terms of gun gaming milestones.

    When I talk about these stories, I can still feel a bit of excitement from those days. Id software is no longer as good as it used to be, who can remember that it also had the glory of Activision today?

    Doom 3: BFG and Black Mountain: Origins

    There are obvious differences in the production background, capacity and level of these two games. The former is an official collection of three generations of the game (Doom 1, 2, 3, and Evil Resurrection) and a few hours of new content, while the latter is a folk "minor" production (which took five years) that is still only halfway through the first generation. But their purpose is the same: to let old players relive old games, and to let new players get to know old games.

    Why revisit or know? Don't make it complicated, because it's fun. The reason why classic games are classic, so many players never forget, word of mouth, because their own game quality can surpass The Times.

    If you're willing to watch for a while, you'll find that the distance between games from different eras is not as far away as people think. All we need to accept them is often just a little patience.

    True, Doom 3: BFG did not make a big change in the picture, and the graphics card killer of the year is only generic in today's games. But it's not hard to skip the graphics, because this 2004 first-person shooter is so good in terms of shooting experience and immersion.

    Fluent use of various weapons to kill the enemy mercilessly, this is the most basic pleasure. Fear, on the other hand, is the best way to keep the player scared and wanting at the same time.

    I remember when Doom 3 was one of the few games that made me lose my mouse. I was disoriented by the darkness ahead, and for no apparent reason, a zombie (not the right name) came around the corner and touched me.

    There was no music, there was no atmosphere, there was no high-energy cue, it just happened! I instinctively knocked it down and gave the last bullet of my pistol to its body. It all happened in a split second, and these wonderful moments filled the entire flow of the game.

    Together with Black Mountain: Origins, why are these games still entertaining today's patient players? For the same reason they are "classics" : because they were ahead of their time. That's why I recommend old games to new players over and over again. Nothing, because they're the best.

    other

    If you want to feel nostalgic about the Doom series, Doom 3: BFG is definitely the best choice, with three generations of the game and some expansions added. The other option is Sikkmod. This screen Mod's transformation of Doom 3's screen is definitely enough to amaze players, and its highest special effects may not necessarily be able to run smoothly by today's mainstream configuration.

    I'm looking forward to the Mod authors updating the BFG version of Doom 3 with the adaptation patch. It can also be seen that after time precipitation, this old game is still attractive to players.

    Religious background, alien experiments, mutant monsters, confined space... These keywords do not only belong to "Dead Space", they first appeared in focus, it is today has been talking about "Doom". So, what are you waiting for? This is a rare opportunity for both new and old players to get into the game and shoot something!

    Text and text: games website Literature Group -- Guangnan Literature Guide: Half-Demon Lich

    No introduction yet....

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