games website "Emergency pioneer 2013" detailed review: 2012 is coming are not afraid!

    Ready for 2012? Have you seen the 2012 movie? Do you know how to avoid multiple natural disasters, find Noah's Ark, and finally board the legendary Noah's Ark with the help of Tibetans to save the fate of mankind?

    After avoiding a natural disaster, you suddenly find that you can't get on the boat, because you are a poor loser, no official status or wealth like Obama, the hateful gap between the rich and the poor...

    Sorry, just for fun. After all, the game is all about disaster, telling the story of a super volcano in central Europe that erupts with terrifying lava that will destroy everything. First Responders will fight forest fires, poison gas and angry people, and roll this dangerous magma back down to earth, more specifically to the upper mantle. (I hope geographers will not scold me for being uneducated and misreading geographical knowledge.)

    Attention, you need to make sure everyone is safe! If nothing else, this game is suitable for European fire brigades to play, as a simulation course, after all, they have a lot of fires (last year's eruption of Mount Etna and the European volcanic ash incident the year before), have a good exercise, you may come in handy.

    Optimist: Look at our level of fire protection, can compete with foreign countries. Pessimist: Or wash and sleep, and learn fire protection from foreigners.

    So let's get back to the game. Let's start with the game's publisher, Deep Silver.

    Deep Silver loves you.

    Deep Silver produces and distributes interactive games for all platforms, whether you are a console or a single player. (No disputes, good.) The Deep Silver brand is designed to captivate those who love exciting gameplay and a world full of unknowns.

    Deep Silver works with their corporate partners to achieve maximum success while maintaining the highest quality products and continuously focusing on meeting the needs of players. Deep Silver's product design has always been guided by the principle of making the game accessible to both new and existing players, whether they are children or adults.

    I won't say anything about this recent host, stand-alone dispute...

    Deep Silver has developed nearly 200 games since 2003, including the Secret Files 3 series, which was recently reviewed by this site. The SIMS 'adventures, Nina and Max saving the world three times, and funny supporting characters (like Sam) make the series a success.

    Other titles that have been praised by the press include Dead Island, a zombie action game with role-playing elements, and the genre's Sacred 2 fallen angel, produced by Germany's Ascaron in the style of Diablo.

    Those who are familiar with Prison Break should also know that Deep Silver has produced and released Prison Break, a series based on the first season of Prison Break. The Conspiracy, and finally, let's talk to FPS enthusiasts about a game they definitely know about, S.T.A.L.K.E.R., which was created and developed by Deep Silver and is set in the Chernobyl nuclear event.

    S.T.A.L.K.E.R. The end of Chernobyl, and the prison break game has teddy.

    All that said, game companies just want to spread the word. Let's review the game below.

    Emergency Pioneer 2013 main menu

    As I said earlier, it's fair to say that this game is a good simulation course for rescue troops. I recommend it to anyone who wants to learn about the intense, thrilling, and exciting life of rescue workers.

    Since I haven't played the previous game, my review is focused on this game, as I have played the strategy. In this game, you will be the new captain of the rescue team. The former captain (the handsome guy in the tutorial, let's just call it that, I don't know the technical term, field commander?) Guide and prompt your every action.

    In this game, you are no longer facing the demons and ghosts in Warcraft, but the force of nature, tornadoes, blizzards and other bad weather caused by fire, house collapse, etc., and some disruptive terrorists, wantonly incite the masses and destroy the normal social order.

    Helicopter: I'll put out the fire! Terrorist: I'll make trouble!

    First of all, let's take a look at the game operation and feel, this game operation is extremely simple. You don't need to build a base or anything like that, the game will assign rescue vehicles for you to use, including police cars, fire engines, etc. You use the left button to select the vehicle, the right button to unload the passengers (police, firefighters), and then ask them to retrieve the necessary equipment from the vehicle for rescue, or to stabilize the crowd.

    The paramedics I saw, for example, first arrive on the scene and follow your instructions to rescue the wounded and take them to the hospital. It's quick, and by the time you get to level two, it's a habit. It's just that with the intensity of the music in the background, you have to do these moves quickly to keep people safe.

    Otherwise, mission failed and sometimes you have to do multiple tasks together, and as a scrambler, sometimes I can't handle it. I'm just making a small suggestion in the hope that in the future I'll be able to dispatch my own vehicle to get things done faster.

    Rescue worker: Breathe! Breathe! breathe! breathe! This small detail is quite commendable)

    By the way, the voice acting and soundtrack are quite well done, and as I wrote earlier, they do a good job of highlighting the game's compact, exciting, and thrilling nature. Especially when you meet a special situation, the handsome guy will say "hurry up, put out the fire!" To keep you off your feet? No.

    Especially since you happen to be among the stabilizing masses. Oh, yeah, plus a tip, in the future when the police go to arrest a terrorist, put handcuffs on his hands, or other special dangerous situations, add some tight QTE moves to make it more immersive for you.

    Now let's talk about the picture

    On the screen, according to the illustrations and content I checked online, I think the biggest change in this game is that the quality of CG animation has improved, and the screen is similar to the movie screen or the real picture scene. But the actual game screen is similar to the previous game.

    The mid-range special effects feel little different from the high-end picture, but the disaster scene of the previous game is better displayed, and then add shadows and some special effects such as putting out fires and prying open vehicles. At the macro level, this is OK, but at the micro level, the details can be more powerful. But this isn't an FPS or an RPG, and it's okay to do that in business simulation games these days.

    But a high-grade picture and a low-grade comparison, this can see the gap. (Full of meaning in the picture)

    Finally, let's talk about game content and quality

    That's what the game is all about. According to the current situation, the game does continue the single-player missions of the previous game, and additional mission modes have been translated from the German version of the previous game. Tasks are not as hard to do as mass effects.

    Instead, the difficulty rises steadily in the single-player missions, and along the way you learn the roles and functions of various rescue personnel and vehicles, in keeping with Deep Silver's history of taking care of novice players. The extras are a hodgepodge of solo missions, piecing together various disasters, just like the first mission, there's a forest fire, there's gas, you have to save people, and you have to download important data from the lab.

    As for the free mode and the multiplayer mode, that is to use the government's financial funds (budget) to buy the required vehicles and personnel, from the HQ sent to the scene, the free mode has an Endless cycle (Endless Game, the difficulty is the same, the teaching is open or not open, the map of four kinds of weather, Heat, heat, etc.) Snow, Storm, Deluxe.

    The multiplayer mode is to build a server based on the blueprint of the free mode, where four players can cooperate or compete against each other. Overall, Distress Pioneer's mission modes are diverse and flexible. Plenty of content, enough to keep you playing for a month or two. But like I said before, can we also have this command system in single player mode?

    That's what I want the single player mode to be

    So, just as I said in the title and the previous article, what do you fear about the end of the world in 2012? When First Responders are here and Noah's Ark is being built in Russia, the future of mankind is not so confused, but still very bright.

    First Responders, Noah's Ark, and if you have to, Bentley! (007, the MI6 agent charged with saving the world)

    Text and text: games website Literature Group -- The Literary Guide of the Promenaders: The Half-God Lich

    No introduction yet....

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