games website "FIFA13" trial version preliminary evaluation - progress see sincerity

    Game introduction

    FIFA 13 is the continuation of EA's flagship series of football games FIFA. Compared to the previous "FIFA 12" has many improvements. The player collision system has been improved, and the stoppage and tactical free kicks have also been improved. The game will have a complete dribbling system and a more aggressive AI. In addition, FIFA 13 will have more than 500 licensed clubs and more than 15,000 players, thus ensuring the authenticity of the game.

    Evaluation preface

    The demo version of Live 13 was released as early as the end of July, as the "enemy of life", the launch of the demo version of FIFA13 is the first narrow encounter between the two. In view of the real 13 some bad AI and still not great picture, I look forward to FIFA may have greater progress, together into the pilot version to witness the showdown.

    Picture: Steady progress ing

    Compared to the previous game, the graphic sense of FIFA13 has been strengthened again. First of all, the overall color sense is no longer the slightly gray FIFA12, whether it is the lawn or the clothes of the characters are so bright and vivid. On the other hand, the movement of the players is undoubtedly more flexible, which makes the whole game more realistic. (Action art finally gives it power)

        As striving for real football FIFA, the character model in the DEMO version is also smoother than the previous work and appears real, especially the head and body ratio, which seems to have become just right. A total of five teams entered the DEMO - 1.AC Milan (AC Milan) 2. Arsenal 3. Dortmund 4. Juventus 5. Manchester City 5.

    Highlight: First touch control

    The first thing to improve in FIFA 13 is the addition of more realistic ball control. Now it will be more difficult for the players to control the ball. Everything is determined by power, speed, the height of the ball, the player's handling and dribbling skills. As a result, FIFA13 catch action is more rich and more varied, based on the ability of players, the direction of the ball strength and speed of the different, there will be different effects of catching the ball, the most intuitive is that if you do not pay attention to the catch of the ball can be broken because of bad stop, and skilled players are more like fish in water, dribbling freely, a bit like the survival of the fittest, But this is the real, brutal course.

    Collision engine: Reasonable collision, no gay

    The impact engine of the previous work is not painful, sometimes suddenly and defenders or offensive players mixed together, but since the FIFA13, my mother no longer need to worry about my inexplicable foul, and people gently touch on the ground...

    Supposedly due to the addition of a new set of collision values to the players' hips and upper body area (whatever), the result is that the broken ball is no longer a matter of sticking together for half a day and not getting it off, but rather a matter of deciding possession, defending properly, charging properly, and rejecting bugs.

    AI: The big story sets the pace

    AI is undoubtedly the highlight of the football game, and in the short time of FIFA13, which is only 3 minutes a game, the "intelligence" of AI undoubtedly makes the rhythm of the whole game become quite fast. FIFA13 computer-controlled players have better running routes and are better at catching your passes.

    So the AI defense is more tight, and the striker is more intelligent, a variety of forward inserts, set side crosses, and the attack is more sharp. This caused the author just entered the game did not adapt to such a fast rhythm of strong rhythm, lost N disc face.

    Player action: Let the "rope life" more shaking

    The player action in this game gives the player a feeling of shaking, whether it is slow or fast running, there is always a strange feeling, I do not know whether there are players and the author have the same feeling. The tackle action is still more reliable, sometimes the shovel out distance is not enough or the position is not correct, the player will fall on the ground with the foot hook. Finally this year the tackle can be an effective means of solving problems in defense again.

          The addition of the ball stopping system has greatly enriched the movements of players, and it will no longer be like before when some balls in specific positions are directly watched no matter what players press because there is no motion capture. A player who suddenly rushes in from behind to try to intercept a pass also has a way of dealing with it.

    Tactical free kick

    FIFA has introduced a new free kick system. It is now possible to have up to 3 players on the serve point to tease the opponent's wall and goalkeeper. You can fake a shot and then pass the ball to the teammate behind you and let him finish the shot. But the defense system has been improved accordingly.

    For example, you can have a few more players line up against the wall, and one player goes out at the buzzer to block an opponent's free kick.

    Sound: Too "shaking"

    Although the author's English listening level is basically zero, from the speed of the explanation that is comparable to Hua Xiao, I still found that the commentary of FIFA13 seems to become richer. The Shouting of the audience was also more passionate, and the whole venue cheered, cheered, and explained noisily together, which made people want to pull out their headphones angrily.

    More subtle changes

    1 The foul ball is corrected, it won't be lost Pick up, pick up lost.

    2 Black referee finally laid off, the referee system is much fairer

    3 Turn around flexibly, test the player's dribbling and disguised technology

    4 Feel very NICE dribbling, passing, running, receiving, shooting in one go

    5 The difficulty of heading the ball is increased, and it is easier to fall through the top and so on

    Conclusion

    In view of many advances, the author is ready to enter the straight, sincere work is still easy to see. And some of the shortcomings of the demo version are likely to be improved in the official version. In general, it is worth looking forward to, entertainment football VS real football, the author still prefers the latter FIFA more, at least sincere, and finally special thanks to the games website fast attack menu Chinese, guiding the English level of zero author into the game.

    Text and text: games website Literature Group -- Light Blue Literature Guide: Half-God Lich

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