games website "Need for Speed 18: Old Enemy" Detailed review: Top kart

    Need for Speed 18: Created by EA's newly formed Ghost Games studio in collaboration with Criterion Games, the same studio that developed Need for Speed 14 and Need for Speed 17, the game uses the advanced Frost 3 game engine and the new AllDrive system. It aims to create an open and more competitive racing world for players.

    In this generation, players will once again be allowed to play the role of the police, but it will always be you.

    Official screenshots (20 photos) can also choose to compete with the police on the street, and whether it is a police or a competitor, the game will provide players with unique challenges, while also joining the car modification, can customize tires, stickers, engines, etc., in addition, Ghost also announced that the new will appear again Ferrari sports car, This is the first 11 years of the Need for Speed game again Ferrari sports car, do you want to relive the Ferrari in the Need for Speed 1 to 6 that hot passion? Just look forward to the 18th.

    In addition to the open world and recreated Ferrari supercars, Ghost Games' game producer Marcus Nilsson says the game will also offer seamless transitions between multiplayer, single-player and co-op modes, breaking down the barrier between single-player and multiplayer with a new AllDrive mode. Recall that Battlefield 4, which also uses Frost 3 engine, also announced a similar setting.

    EA also has the idea of restoring street racing, but still on the grounds of high research and development costs, and eventually turned into a traditional suburban speed NFS, but EA still did not let players down on the screen, and various textures have been significantly improved. And the texture of the weather, the soy sauce car (EA is lazy about the details of the soy sauce car), the roadside fence and other items are getting more and more detailed, of course, thanks to EA's upgrade of the Frost 3 engine. In this way, players can also stop their dream sports car in a leisurely mood to enjoy the scenery.

    Of course, EA will not let the Origin online system collapse in the line, players can use official accounts and legitimate game clients to land on the platform, and online players to compete.

    As the "New Year's Eve dinner" for gamers, the "Need for Speed" series has never lagged behind. According to EA's cock, as long as the gun car ball game is still mainstream, the development of Need for Speed will not be terminated. When the heat of "Need for Speed 17" has not passed, "Need for Speed 18" has entered the scene. EA has always gone to great lengths to empty players' pockets.

    Graphics

    Need for Speed 18 uses the Frost 3 game engine, which is very good and powerful. On the one hand, it is reflected in the exquisite and lifelike picture effect, and on the other hand, it is also reflected in its ultra-high configuration requirements.

    At the beginning of production, the cheeky EA legend was to make the "Need for Speed 18" track inside the city. It turned out to be because of "financial problems" (why say "again"?). Need for Speed 18 has once again moved the track to the countryside.

    The huge track is 256 square kilometers in size, and the total distance of the race is more than 1,000 kilometers. This distance is equivalent to one-sixth of the radius of the Earth.

    In the relatively large world, the so-called sandbox game "Need for Speed 18" freedom is very limited. While some objects can be broken, the railings that limit the track are as strong as Wolverine's pants.

    In the performance of the picture, whether it is the vision or details, there is a certain progress than the previous work. The vision is no longer a map, but a real model, so in this regard, also undoubtedly increased the pressure on the graphics card. Video card king said Alexander, and sometimes there will be a picture floating red situation.

    In fact, the rabbit on the "Need for speed 18" inside the quality of the vehicle expressed very big doubts, this is the situation on the moon drag racing? The car looks like paper, and every flip is always a 2880-degree backflip. You don't make a road movie that big.

    Although the details are not satisfactory, but also let the player see EA's sincerity. It's limited, though. The Frost 3 engine is truly superior in terms of weather performance, at least for now.

    Driving in the fog, the mist on the glass will condense into droplets, which is very eye-catching. Driving in dry weather, when the road conditions are not good, the dust can make the body dirty.

    When I passed through the forest, I hula over it. It was mud and leaves flying together. Sparks flew when the car crashed... Uh, sometimes it leaks, though. (Video card, video card, wake up!)

    The soy sauce vehicle has also been optimized in terms of details, cough, just a little.

    AUDIO

    The sound effects of Need for Speed 18 are excellent. In terms of music, there are 35 pieces of music. A variety of styles are properly calibrated, even these 35 songs alone can be carved into a game music temple of the soundtrack. It's all Need for Speed, nothing to say, just a good word.

    The sound of the game is very realistic, there is a full sense of speed, the engine sound is very good, listen to the music. I'm all "Fast and Furious".

    Game system: 8

    Although the game is easy to get started, the operation feels stronger than "Need for Speed 16" and "Need for Speed 17". But the level of Need for Speed 18 is too difficult for a beginner like a rabbit, who basically crashes through corners and wobbles through steering.

    There are 61 levels waiting to be unlocked, which is undoubtedly a huge project. The game is divided into two camps, one is the alliance, the other is the tribe... All right, I respect myself.

    The story of the game is cat catches mouse, Jerry plays Tom. Why would a racing game story need this? Why don't we just walk? Police and biker gang have their own plot, all kinds of props throw ah throw ah, shoot ah shoot ah, car hit ah hit ah, make money to modify the vehicle...

    Do I remember something weird? This game mode is not a good picture, can single run kart?

    Plenty of vehicles waiting to be collected, and, Ferrari is back! A lot of money to be brushed, do not open the modifier that is the song in the song "brush brush, brush brush, brush brush, brush brush, brush brush, spit Buddha!" .

    Each vehicle has to be upgraded at an expensive cost, and each vehicle has to buy items. Come on, boy, brush the pain!

    In addition to missions, the game also has a wealth of real-time events for the player to deal with. Duel and chase system, enrich the content of the game, but also increase the playability of online confrontation. Of course, this also increases the unpredictability of the game, on the road is no longer driving to see the scenery, more close to the real world.

    If you feel that the game is not enough to play, those above are just general single-player games, in order to increase the durability and playability of the game. In this era of single-machine manufacturers have networking, of course, not willing to lag behind.

    (although the first few attempts failed) our EA bosses saw that players and AI were not playing enough, so seamlessly connected racing cars emerged. It's a race car that players can join at any time, like if you're driving and your friends are coming, that's what it means.

    This undoubtedly increases the competitive nature of the game, but also increases the durability of the game.

    I have never seen a 240KM/h Audi A8 on the road before. It's a parallel universe after all!

    What's more, the shortcut often pits dad, and accidentally opens the ditch.

    Sum up

    The advantages of Need for Speed 18: Old Enemies are obvious, but the disadvantages cannot be ignored. If EA is serious about going ahead with the game, which it probably is, there's a lot of room for improvement. The tire is a map, no modeling at all, and the corners are outrageously cut. The need to repeatedly swipe money is a disgusting setting, and the feel is not good in current racing games.

    Compared to the screen, in fact, the player needs to feel more. I don't know what EA is doing, "Need for Speed 18" does not support the steering wheel.

    No problem with bad reviews! The whole point of racing is to push the pedals, push the steering wheel, and everything comes out. With a keyboard, the gaming experience is significantly reduced. How come EA just doesn't get it?

    Lack of novelty is also a disadvantage of the "Need for Speed" series, while inheriting the previous work, but also to make a breakthrough, this is indeed a little difficult. Isn't that what makes it valuable?

    No introduction yet....

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