games website "Pixel Pirates" detailed review: the blood under the pixel

    Speaking of this pixel type of game ah, in recent years, with a very rapid momentum in front of the players, whether it is a home computer platform or a PC platform or some mobile platforms, will encounter some small, screen nostalgia, but the game is very diaoxing small game, it takes time to play, it is easy to indulge themselves, there are many examples, I won't give you an example.

    Of course, there are many good games in these games, but there are also some copycats, so what about Pixel Pirates? Look down to find out.

    Graphics

    First of all, as the old saying goes, it makes no sense to compare this pixel-style game with those 3D masterpieces, and the evaluation of such games on the screen will naturally vary from person to person.

    So this work in the picture on the whole is good, but there are still some problems. The good places are mainly reflected in some scenes and details, such as the lighting effect that changes over time, such as various torpedoes swimming back and forth in the sea, and coconut trees floating in the wind and the reflection of the water surface in real time.

    The details are mainly reflected in the seagulls hovering on the ship from time to time, they always run to the ship to poop everywhere; The pirates who drink in the pub have a bottle and will throw it everywhere, etc., the most surprising thing to the author is that the game actually has severed limbs and beheading effects, and there are slow motion close-ups, although they are only pixels to show it, but from the side also reflects the nature of this game, what players play is also violent and arbitrary pirates.

    The disadvantage is that the pirate captain and crew are very small, only a small number of pixels to represent, basically can not see any details, it is easy to confuse, can reflect the action is also very limited.

    Of course, this part falls within the limitations of pixel games themselves, but I still hope to see improvements in this area in future versions. Another point is the repetition of scenes, which can be considered that the completion of the game itself is not high, and this problem is likely to be solved in the full version.

    MUSICIANS

    Similarly, because the game is still in the development state, there are not many BGM experienced in the game process, and most of them did not leave the author too deep impression, and some details of the game sound processing is good, but some are a bit harsh, such as the captain and the crew eat when the click sound, do not know that the ship is cracked. The sound is also slightly harsh when beating enemies.

    content

    This game is called "Pixel Pirates", the game content is naturally play pirates, players will play a pirate captain, operate their own fleet, across the ocean. In order to increase the playability of the game, different birth environments are established through some questions at the beginning. At the same time, because the game itself is a sandbox, the birth locations and surrounding environments of multiple characters selected by the author are different each time.

    The game is a collection of a lot of content, but the main content is reflected in two major parts, on the one hand to maintain the pirate team, on the other hand to explore and plunder. The relationship between the two is simple and crude, which is why the game itself is easy to use and play.

    In other words, take the props and money that the brothers burn and loot to keep the team going, hire more brothers, build better ships, and then beat up stronger and richer enemies.

    The relationship between the two is simple, but to maintain it is not so easy, the game has a lot of design for this, such as hunger and morale, in the early days just to maintain the highlight requires constant trial and error, and then strong enemies.

    The author once rushed to the enemy ship with his brothers, and as a result, he was knocked into the sea and sacrificed, and the pirates hired by the players are naturally not as good as the players, and it is likely that the crew members who spend a lot of effort were killed when they were not careful.

    In addition, the game also arranges some random events, such as the ship sailing, you hire the crew suddenly feel very unhappy and ask you for money, no money immediately turn against not to say, you can't beat him!

    It is also possible that due to low morale or some other reason, the crew may be stabbed in the back at any time, while lampping the captain is not good at the same time, the game also reflects some of the characteristics of the pirate profession.

    Although this game is a 2D pixel class game, it does not have ultra-high degrees of freedom like some current popular games, and the game can do a lot of things, but the degree of freedom is limited. The growth of the captain and crew under the player's control is very free, from points to equipment selection, and skill learning.

    At the same time, the construction of the ship is also very free, and from the interface Settings in the game and the equipment sold in the store, at least you can form a team of more than 30 people to fight, compared to it is still very spectacular.

    "Pixel Pirates" as the current hot pixel class of small games, in the creative aspect is not particularly prominent, a good integration, the overall quality is still good, there are still some problems, it is worthwhile to be pleased that the game is still in a state of development, compared to when the game is officially launched, it must be able to let players like this kind of game spend a lot of time to experience.

    No introduction yet....

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