games website "Worms: Clan Wars" detailed review: Old wine in a new bottle

    The gameplay and features have hardly changed since the first Worms hairstyle in 1994. As the first 16 works in the "Worms" series, "Worms: Clan Wars" has once again changed from pure 2D to 3D modeling, but the screen performance is still horizontal scroll, still 2D.

    Worms started out as 2D side-scrolling, but this was limited by the technology of the year. In 2003, I began to develop a 3D version of the pit dad, to tell the truth, I was really dizzy.

    3D does not mean advanced, and 2D does not mean backward. The key is to see whether the screen is in line with the theme of the game, whether it can be easy for players to operate and get a good game experience.

    It became clear that Worms would not be suitable for 3D, so Worms: ReLoaded went back to 2D in 2010, and the graphics were virtually identical to Worms' original release.

    Following the critical acclaim of this game, Worms: Crazy Golf was released in 2011 in pure 2D. The end is 3D "Worms: Ultimate Damage", and then changed back to 3D, in fact, this is also "Worms 3D" and "Worms: Damage" high-definition remastered version.

    全3D不适应或者说不像《百战天虫》了

    Full 3D doesn't fit or look like Worms anymore

    But Worms is really not suitable for 3D! It can get dizzy, especially when you're setting a ninja rope. And if it's 3D, it means less gameplay. And then Worms was running all the way down the road between 3D and 2D.

    重装上阵又回归纯2D

    Back on board and back to pure 2D

    Team17 seemed reluctant to abandon the idea of 3D Worms, and came up with a solution for a long time - modeling in 3D and presenting in 2D.

    Although the screen can be enlarged and reduced, there are day and night changes, the background will move in several levels, but it is still 2D horizontal scroll mode.

    其实还是2D

    It's still 2D.

    To be sure, the graphics aren't terrible, but what about this subtle sense of disharmony? Well, I'm just not used to this style. In the performance of water waves and explosions, "Worms: Clan Wars" also has a good performance, which is the conscience of Team17 ah!

    BOOOOOOOOM!

    BOOOOOOOOM!

    The appearance of worms in Worms: Clan Wars will also be very different, and it is no longer completely distinguishable by hats and decorations. At least there are fat and thin, tall and short, big head of small head, the same or cute expression and funny voice.

    虫虫的外表也大不同了

    The appearance of the worm is also very different

    With the worm's classic "YES! SIR ", let's listen to the sound effects of Worms: Clan Wars.

    "Worms" series of dubbing has always been the rabbit's favorite point, a variety of accents all poke in the rabbit's cute point, which is the default British accent is the most funny and cute.

    The sound of the worm moving and the various explosion effects are slightly improved from the previous, and the Worms series is destined to not use real explosion sounds.

    So the sound is a bit cartoonish. In terms of music, the music in the story mode is more able to meet the theme of the scene, but not distracting, on this point, the degree of Team17 still gives me a good.

    Operation: 8  It's a classic operation, but something feels wrong, you know

    Left SHIFT is for jump, right SHIFT is for weapon selection. The direction key is used to walk and aim, the space bar is used to store power, and this operation always makes people feel that something is wrong.

    看招!耗油跟!

    En garde! Gas heel!

    Hm hm. They've changed the way they jump, and I'm having a hard time getting used to it. The flip is no longer a back flip, but a front and back flip.

    And because of the change to 3D modeling, it is easy to make mistakes in the judgment of the landing point, and sometimes there is a gap between the models, which always feels strange. Some places clearly feel that you can jump up, and the result is blocked down, while some places clearly feel that you can not climb up, but you can easily creep to the top.

    弹道还是没有多大的改变

    Ballistics still haven't changed much

    In the operation of the hand, or "Worms: Reloaded" better. The feel of 3D model is really difficult to grasp, and more importantly, 2D games have formed a habit for old players, and they can't really change for a while.

    But in general, the operation is smooth, and old players need a little time to adapt.

    跳跃被修改得很不习惯了

    The jumps have been modified in a way I'm not used to

    Gameplay: 9 once again to achieve a single hot seat, and can be networked, another story mode can be selected

    I have to mention here that the story mode of "Worms: Clan Wars" is the story mode, or what you call the stand-alone version of whatever you want.

    The AI of the computer in here is just outrageous. Not that it's incredibly difficult to fight, but it's mind-numbingly easy. They fully demonstrate for the player what is called "intelligence rush". He jumped into the fire and water, blew himself up, all kinds of hurry.

    电脑的智商啊 各种捉急 以前不是丢得很准的吗

    Computer IQ ah all kinds of worry before not lost very accurate

    SO, ultra-low difficulty, as well as teaching, can fully allow novice players to get started. But to improve, you still have to fight the player.

    Fortunately, hot seat support is now available again. Play turn-based games on the same computer, you can also network and "worms" to compete. Unfortunately, I can not contact, this may require a certain amount of technology, or money support.

    Okay, okay, I admit I meant the real thing.

    游戏内直接联网

    Direct in-game networking

    A total of 65 weapons are provided in the game, all of which are classic bugs. Little Finger - I poke, so gently, see the enemy slip off the cliff, and then hear my own worm on the shore "heh heh heh" sneer.

    The adu and the oil guzzler are particularly funny when said through a worm's mouth. Of course, there are sheep, super sheep, banana bombs, and all kinds of funny weapons. Super weapon Sacred Bomb, throw it out and hear the choir sing - Hallelujah! "Bang!"

    It's all of those things. Worms should be all of those things. In some places the waters can also go in, of course, into a large area of water or the same to drown.

    在小面积的水域里面也淹不死了 虫虫不再是旱鸭子

    Even in small areas of water the worm is no longer a landlubber

    In terms of gameplay is undoubtedly fun and playable, although the South Korean development of "Worms Online" operation failure, but there are still many lovers of insects around the world.

    Being able to compete online is a good option, and Team17 seems to have plans to bring Worms online as well. Just don't make one of those super sheep free wirelessly available Worms.

    Worms is, after all, a strategy game, and the number of items and the acquisition of items can seriously damage its delicate balance and make it less playable.

    Thankfully, Worms: Clan Wars isn't too bad at balancing this out.

    General review: 8.5 Bug lovers will finish the best work

    Perhaps my computer configuration is not enough, after reaching the recommended configuration and exceeding it, there will be serious frame jams and frame drops during the game.

    Is this the rhythm of ditching old computers? The Worms series has not always been known for its high specs and demands.

    胜利了,我要跳个舞

    Victory, I want to dance

    One sentence review: old wine in a new bottle never goes out of style

    No introduction yet....

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