"Hollow Knight" reviews a legitimate hardcore action game under the Dark Little fresh

    Demo video of the game:

    Write before evaluation

    The story of "Hollow Knight" takes place in a mysterious cave "Hollownest", in the setting, this is a vast underground world, buried wealth and glory, but also with mysterious caves and adventures. Here, players not only face off against a large number of dangerous enemies, but also uncover the hidden conspiracy behind the mystery. Three years after the game was announced and crowdfunded in 2014, Team Cherry officially launched the game on steam on February 25, 2017, at a price of 48 RMB.

    Picture and music

    Hollow Knight presents us an underground world with hand-drawn "Gothic" aesthetic feeling. Although the game is a 2D horizontal version, we can feel the change of background in the game. Different scenes have different backgrounds. But different from the painting style is the cute people set, the protagonist of the unicorn fairy, the nagging old knight, the timid warrior, the bank grandma and other characters, witty and vivid, this contrast is like blowing into a fresh cool wind in the dark, gentle, giving people hope.

    Simple yet aesthetically pleasing interface

    Overall Gothic style of the picture

    Although the production team of the game did not use the Gothic style as a propaganda point, both the game picture and the game music showed the players the exquisite Gothic style. The sound of snow in the game interface combined with the accompaniment of the piano instantly gave us a sense of apocalyptic ruins, but there were many disharmonious sounds that deviated from the melody line between the main melody. You can feel the vitality of love while showing the ruins of decay. After entering the game, the main melody also thinks that we express the unique Gothic style of "the struggle between love and despair."

    Operation of the game

    As an action adventure game when I first started to feel the Mega Man and Castlevania series of operation feel, jump judgment and running slide also let me understand why the game strongly recommend gamepad operation. If you use a keyboard, you may experience a nightmare feeling!

    As a horizontal action game, the combat of the game is the most concerned place, this game is really just right for the sense of percussion and movement and jump, especially the feedback of percussion, whether the player attacks the enemy or the enemy hits the player has a good visual feeling, coupled with the difficulty setting on the side but not offensive. This has definitely improved the game experience for players.

    Content of the game

    As the title says, don't be confused by his "dark little fresh", this game is absolutely orthodox core action games under the appearance of "small fresh", the main way of fighting is to hack and occasionally bring a few small magic (ACT gorgeous combat is not seen in this game), you only have 5 bars of blood, monsters touch and drop a grid, After death, all the "money" on your body will be lost and your dark soul will appear, which needs to be retrieved by running the map and defeating your soul. It is worth mentioning that when you enter the new scene, the previous monsters will be refreshed, and if you die again while running the map, then your "money" will disappear forever... Everything tells us that this is a paradise for "Soul series" lovers and shake M!

    Similar to "Ori and the Dark Forest", the "one-horned fairy" villains we operate need to gain abilities to promote the progress of the game. However, different from the linear plot of "Ori", "Hollow Knight" has greater freedom, and the order of obtaining abilities is not hard and fast, coupled with a large game map. The game gives the player a high degree of freedom to explore.

    It is worth mentioning that because the game adopts the same narrative technique as Dark Souls, the whole game does not tell the player a clear story, and the player can only continue to enrich the background of the story through the dialogue with various NPCS and the description of monsters' illustrations and equipment, and the "huge conspiracy behind" although the playability and exploration are greatly improved. However, because the map of the game is very broad, the map and the map are accessible, the game will not provide the map to the players who have entered the game, and must wait for the players to find the map merchant in the scene to buy the map to be able to use the map, in the absence of a map, many players will appear similar to "Who am I?" Where am I? What do I do?" The question.

    Deficiency of game

    Of course, this game is after all three independent production, in some maps there will be serious frame drop and card screen phenomenon, for the use of keyboard players, poor feel is likely to let you directly GG the prologue, and because the map is too large and no clear instructions, many players will be lost in the underground cave. No Chinese at the end! Although it does not affect the game play, but if it is like the black soul series of the party, I am afraid it will take some time.

    Sum up

    As a three-player independent game, Hollow Knight makes me feel full of sincerity. It is a complete and excellent core game with its own world view. Although I can feel some Settings such as Castlevania, Oz and the Dark Forest and Dark Souls in this game, But its "Gothic freshness" tells us that it is Hollow Knight, and we expect that the official updates will make the game more and more perfect. The game has been released on steam, if you like the "Sun and the Dark Forest" this hardcore small fresh action genre players, do not miss Oh.

    No introduction yet....

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