Most Trial Report: A Slight Light in the Dark Night

After reading the promotional copy of "Most", it's hard not to consider it as a work simulator: in the game, players will play the role of an ordinary person who goes to work in the city, repaying their home debts through hard work and frugality.

Can someone really be so reluctant to experience the life of a migrant worker in the game after a busy day, using only the remaining private time? With this question in mind, I opened the trial version of Most.

Life changes

In the game, the protagonist's father owes a large amount of debt due to gambling and runs away on his own, leaving his family behind. My mother was admitted to the hospital due to repeated threats and harassment from debt collectors, and now she is under the care of my younger sister. And the protagonist is the only pillar of the family now, and the protagonist who urgently needs money has to come to the city alone to work.

Of course, debt collectors don't have time to wait for me to slowly submit my resume, interview, intern, or become a full-time employee, which will ensure my job stability and allow me to accumulate some savings before paying off the debt. The other party's request is very simple, either repay the money or my sister will disappear.

didn't give me time to think about my next plan, so if I don't repay the money, my sister will be gone

So the goal of the game is simple and rough, to make money, and to make a large sum of money as quickly as possible.

In addition to finding 10000 yuan at the end of the month to repay the loan, I also need to ensure that I have 100 yuan on me at any time and can make up for the daily interest. In addition, food, clothing, housing, and transportation in the city also need to be carefully planned, which is a considerable expense for many new professionals in the workplace, let alone the protagonist of the game, who is a young man who has just come to work in the city.

In addition to economic pressure, I also have to face psychological pressure.

After the unpleasant communication with the debt collector, I dialed her phone to confirm her safety. Although I was only threatened by the debt collector, I don't want my younger sister to be constantly worried and deliberately pretend to be relaxed, chatting about family matters with her.

When talking to the younger sister in , the protagonist will have different abilities based on the player's response

There are no acquaintances in the city who can't confide in others about their work difficulties and feelings of powerlessness when they can't make ends meet. They can't even drown their sorrows with alcohol. Anyway, the money always needs to be repaid, and the only thing we can do now is to work hard.

Hard won hard-earned money

Perhaps some friends have started to back down after reading the introduction above, as working alone is not enough to fill in the big hole in their home. It can actually be done, but it will be very difficult.

This is a job advertisement in the game, and the production team specifically went to the local labor market for filming, so the data should not be too different from the actual market quotation. It can be seen that jobs such as auto repair workers and chefs require familiarity with corresponding skills, with an hourly salary of 70 yuan/hour. Compared to delivery personnel and car maintenance with lower entry barriers, their hourly salary is also around 40 yuan. As long as one is willing to endure hardship, money can still be earned.

These tasks may not seem easy at first glance, but they also earn a lot of money

However, my situation is quite unique. Not only do I lack experience, but I also have to pay interest every day. I can only find simple daily jobs, such as moving bricks.

Moving bricks doesn't make as much money as the jobs mentioned earlier. It works every 5 hours and earns 18 yuan per hour. At present, I can't find any other jobs or options, so I have to follow the recruitment instructions to the construction site.

After all, "Most" is a game, so the production team has made the work process into corresponding small games. For example, when moving bricks, it is necessary to place different types of bricks on the corresponding crane within a limited time to complete the work.

Just as I had been moving bricks for five hours and successfully finished my first day of work, I encountered difficulties from the foreman.

This foreman named Yang Fugui privately deducted 30 yuan from me as a handling fee for newcomers entering the industry, saying that this is their rule. Who can bear this? You can't lose a penny of your own salary. Unfortunately, there were many of them, not only did they not get back the 30 yuan, but they also got beaten up.

, the money I earned hard, why do you take it away

At night, as I lay in bed, I remembered the injustices I had encountered at work. The more I thought about it, the more angry I became, leaving me completely exhausted. Filled with anger and nowhere to vent, wanting to do some damage and fearing that the hotel's belongings would be damaged and they would have to pay for it, they eventually ran to an empty street and bullied a trash can. The trash can has no fighting power, like a helpless self, feeling even more angry.

I didn't expect to accidentally fall heavily, and instead of damaging the trash can, I got injured. Sigh, I'm not as good as the trash can.

trash can: Do you have it?

The next day, the sun continued to rise as usual, and I still didn't have much money in my pocket. Instead, I got hurt all over. The debt has not decreased, and the street vendors will not give me discounts due to injuries. No matter how hard the days are, I have to endure. Dragging my tired and injured body, I struggled towards the construction site.

Upon seeing this, you may think that "Most" is either "Work Simulator (TikTok version)" or "Leek Simulator". I don't always want to play the role of a peerless hero in the game, but I definitely don't want to relive the hardships of life in the game. After a day's work, I come home to play games just to relax for a while. If I have to continue working in the game, then I don't want to do such foolish things.

In fact, the above is only one side of "Most", which allows me to see the difficulties of life through games, but this is not the whole of games. It hopes to use some "white lies" to keep me from giving up my longing for a better life.

True or False

In Most, you can see a lot of things from the real world. For example, when you first enter the labor market, you will receive an exam paper, which is very simple, including some addition, subtraction, multiplication, division, and English letters. This is actually a recruitment question from a certain electronics factory in 2020, and the data shows that only 60% of people have obtained a passing score, which is much lower than I imagined.

is a simple test, but for some people, it is an important test that can influence their lives

The labor market that appears in the game is also a scene taken by the production team in person, striving to restore the real atmosphere of the labor market in the game.

It can be said that "Most" has put in a lot of hard work in restoring the real world, but many aspects of this game make me feel very "fake".

For example, in the early part of the game, I had just gotten off the bus and was preparing to move bricks and pay off debts in this unfamiliar city. When I came across, an old lady asked me if I wanted to stay with them. I don't want to be too familiar with this. They say it's cheap and affordable, but in fact, they will take you to a nearby small hotel with low cost performance and poor environment to give those young people who have just entered the city a good lesson.

Since we want to make money and repay our debts, we definitely can't spend money in such a place. We would rather sleep on the street than let them earn their own money. I didn't expect that the hostess at this hotel was worried that I might get sick while sleeping on the street and my things wouldn't be safe, so she waived me the room fee for one night.

waived my first day's room fee

Besides the hotel lady, I also met a kind-hearted Chief Cao on the construction site. He not only helped me avoid intermediary commission, but also taught me some useful knowledge during work, such as the poor quality of construction tools provided on the construction site, and bringing his own tools can reduce the risk of injury.

What's even more "fake" is that there is a chess master who stands out every day in the game. As long as he wins in the endgame competition, he can earn a lot of money. Moreover, the chess AI level of the game is relatively mediocre. If you happen to play chess well, although you may not be able to become wealthy or wealthy, it is still possible to earn the first few barrels of gold in life. I strongly doubt whether this old man came out to set up a stall because he had several buildings waiting for rent and found life boring. Under normal circumstances, the protagonist had already been blacklisted by others.

Blessed are friends who can play chess, there is no need to worry about money in the early stage

Overall, except for the debt collector and the foreman who initially snatched my wages, the vast majority of NPCs in the game are very friendly, and as long as they treat people sincerely, they will get a good result.

This goes against many of my real-life experiences. In the real world, it's normal to stick your butt to the cold bench, while in games, it's not normal for me to treat you better and you treat me better.

When I tried to remove these "false" things, "Most" truly became a work simulator. No one will give me a good face as a furry kid, and no one will care about my life, death, and feelings. Either struggle hard in this difficult society, strive to repay the debts at home, and gradually establish a foothold in the city; Either gradually collapse under the heavy pressure of life and fall on the road before dawn.

game failure screenshot

Do you think these plot designs in the game are reasonable? Of course it's not reasonable, but that's exactly the charm of Most. These friendly NPCs have brought me a little hope, making me feel that the future is bright after playing this game. Even though there are many difficulties ahead, I still choose to believe that someone will lend me a helping hand.

Conclusion: A glimmer of light in the dark night

Although the exploration area added to the game during the second test was not very interesting and its reputation declined a bit, overall I think the creativity of this game is still very good. I can experience the hardships of life in the game, and also discover the hope of turning over during the protagonist's low point in life, just like a faint light in the dark night, guiding me forward continuously.

After these two rounds of testing, I have determined that the production team really wants to create something different, not just a simple work simulator, but to show players the majority of what we know but don't quite understand. I hope that the next time we meet, the game has already been released in its official version, and we can see a more refined version of "Most".

No introduction yet....

Further reading:

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