"My World: Dungeon" review: Under the reputation, it is actually difficult to match

    The biggest gimmick of Minecraft: Dungeon is that it has the words "My world" in its name.

    The biggest advantage of "Minecraft: Dungeon" is that it has the same pixel style as "Minecraft".

    I have to admit, I'm not a big fan of this type of game. Only in the perspective of appreciation, objectively judge the charm of the so-called "pixel wind". But it must be admitted that for those who like the pixel style, this game can give you a great deal of satisfaction. The whole game world building, scene mapping, character modeling, everything is the style of "My World", this series of old players, must feel very familiar.

    《我的世界:地下城》评测:盛名之下,其实难副

    Although the pixel wind character modeling, seemingly simple construction, but in the processing of details, "dungeon" did not disappoint. Not only are the protagonists controlled by the player, but even the enemies that appear in the game are also unique. Different kinds of enemies can be visually separated by color, and players can easily tell which are melee and which are long-range. BOSS type enemies, particularly conspicuous in the crowd, the sense of oppression is still very strong.

    But unfortunately, the biggest connection between "dungeon" and "My World" is limited to this. As an ARPG, the gameplay of "dungeon" has been completely separated from the scope of "My World".

    As an ARPG, the battle system of the "dungeon" is not complex, and the operation is very simple, and the difficulty is not large. Most of the battles can be solved with a simple mouse click. However, relatively speaking, there is not much room for improvement in operation, essentially reduced to a numerical game.

    Fixed combat perspective is a relatively affecting the experience of the problem, sometimes the player may need to "blind shooting", when the number of people on the same screen becomes more, and can not quickly evacuate, it will inevitably be some "can not see" the remote enemy attack. And some difficult enemies, but also can use the Angle of view of the blind spot directly remote point to die, the monster will become numb, let people kill.

    《我的世界:地下城》评测:盛名之下,其实难副

    Such a situation is not uncommon, this game in the battle optimization, enemy AI, there is no small room for improvement. In some special terrain, the player can take advantage of the movement of the monster, stuck in some strange positions, causing its movement to stop. In a game dominated by brushing, the defects of the underlying AI will more or less affect the actual experience.

    《我的世界:地下城》评测:盛名之下,其实难副

    Compared with the mediocre combat system, in the cultivation part, the "dungeon" has a lot more highlights.

    The first thing to praise is the equipment system. As an equipment driven game, the number of weapons in the "dungeon" is small, but it is practical. Each type of weapon has obvious characteristics and different feel, and when you get a new weapon, you still can't wait to try the card.

    The ease of use of the weapon has a big impact on the combat experience. When I first got the double sickle, I obviously felt that the game was refreshing, and there was a big improvement. This kind of real change will drive players to constantly search for new equipment.

    《我的世界:地下城》评测:盛名之下,其实难副

    Although the role itself, can only be equipped with two main types of melee and long-range weapons, as well as a piece of armor, but through the careful collocation and strengthening, you can also make the battle become colorful. The presence of the enchantment system also makes the combat style more diverse, achieving an effect similar to that of class specialization in other games.

    For example, when you bring the melee equipment that can suck blood and fall thunder, the bow and arrow that can spread and explode, the combat experience will become very refreshing. The magic options attached to the weapon are randomly generated, and the rich magic content not only ensures the diversity of combat styles, but also increases the fun of brushing.

    《我的世界:地下城》评测:盛名之下,其实难副

    In addition to the three equipment, the character can also carry three sorcerers. Sorcery is similar to the existence of a must-kill skill, can have a game-changing effect. At the same time, the official limit of three bars is also very subtle in number. The number of skills tends to be concise, will not bring too much change to the operation, easy to get started. At the same time, the player can not bring all kinds of tools, must have a choice, to ensure the character's own personality.

    Taking into account the existence of online gameplay in the "dungeon", although the game itself has no career distinction, the different combat styles formed around weapons and tools make the lineup match when forming a team become more important, and T has milk is the most normal online program.

    《我的世界:地下城》评测:盛名之下,其实难副

    But cold water must be thrown here. As a daily game to brush equipment, "dungeon" only does the framework, there is not enough rich content as support. On the one hand, some weapons that are not so good are inevitably reduced to chicken ribs and have a low sense of existence. On the other hand, the "dungeon" is ultimately the loss of insufficient equipment, in fact, the player can choose not much.

    At present, there are only nine open levels in the "dungeon", which is indeed less in number. In addition to the same mode, the content is repeated, the extra elements in the level are not rich enough, and the puzzle is limited to finding the key to open the door. In the later stage, it will be easier to become boring.

    At the same time, the penalty for failure in this game is almost zero, and the resources obtained by the player can all be brought out of the copy. Randomly generated levels, the sense of the sense is not large, and does not add much fresh color to the boring process of brushing equipment.

    The lack of equipment and the lack of level capacity combined to make the game too mechanized and easy to copy in the later stages. Get low quality equipment > Brush higher difficulty copy > Get high quality gear and just brush for the sake of brushing.

    《我的世界:地下城》评测:盛名之下,其实难副

    Although there is "My world" in the name, the connection between "My World: Dungeon" and "My World" is more just in the pixel style. As an ARPG, this game can only be called normal. But under the name "My World", the actual performance is not satisfactory. The content is relatively lacking, the process is short, and it is easy to make players feel tired.

    For players who are not averse to brushing in the same level, greater fun can be found in the "dungeon". In the process of constantly pursuing the quality of equipment and improving the combat force, you can gain a full sense of achievement. This is a rare highlight of the game.

    Perhaps the official design of the game at the beginning of the children as the main target group, after all, the recommended age of this game is 7 years old and above. Therefore, both in terms of the difficulty of operation and the complexity of the system, this game is friendly enough and easy to use. But unfortunately, the official really only "7 years old" as the main target group, the game as a whole lacks enough depth, especially compared with "Diablo", "Road to Exile" such classics, the gap is obvious.

    And this is one of the reasons for the mediocre performance of this game.

    * Note: Currently the game does not have Chinese, the Chinese content in the picture is a Chinese patch.

    No introduction yet....

    Further reading:

    games website "CSGO" detailed review: a classic review of the standard

    One of the originators of online shooting games! Computer ro...

    Game
    2024-09-21
    "Hitman 2" review: Travel bald head to new attractions

    It's impossible to say that the killer series has lost its s...

    Game
    2024-09-21
    You should be grateful to Nintendo for being able to play the masterpiece FC Detective Club!

    be careful① In order to showcase the impressive performance ...

    Game
    2024-09-20
    games website "Real Football 2016" PC version detailed review: slightly shrunk version

    Every second half of the year, sports games began to force, ...

    Game
    2024-09-20
    games website BioShock 3: Infinite Detailed Review: Target year's best!

    Total score: 9.4 Recommended crowd: Highly recommended to al...

    Game
    2024-09-20