Taiya Epic review: An MMORPG that picks players

    "Taiya Epic" is a medieval fantasy theme MMORPG developed by NetEase, the game is still in the beta stage, the game opened on July 20 without deleting files test.

    This is a very hardcore and classical online game, like a mudslide in the current homogenized MMORPG field. The first impression of the game is very unique, from the beginning the player is encouraged to use the space to explore freely, rather than step-by-step guide. For the author who has been spoiled by the initial tutorial and convenient features, it is extremely unaccustomed.

    Such a design makes the player have to spend time to actively learn, actively discover, although the process of suffering, but the ensuing sense of achievement is also urging the player to half-push to complete some goals can not be achieved.

    According to the hard conditions, the picture and music of the Epic of Taiya faithfully present the medieval worldview background. But from this point on, the game will launch a series of tests for the player, and finally can stay, is the real adventurer.

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    At the beginning of the game, the player wakes up from the birthplace, finds himself alone, and learns that this is a world after the war of gods and demons: the demon forces have won the victory, prompting the monsters to flood into the world, leading to the shrinking of human living space, and the player as an adventurer, is to participate in the war to win glory, or to work, research the market to seize business opportunities, to achieve a wealthy side... Everything is free for the player to choose.

    Until then, however, you'll be facing a long novice phase, and the game's "slow tempo small number" base setting is enough to give players who are now highly sensitive to the effects of growth liver pain for a while.

    A minimum training weapon, half of the equipment bar empty, clothes torn. The player character's early state is a complete novice. This time has nothing to do with technology, the player is experiencing the purest initial state.

    Be prepared for this to last a long time.

    Following the main line to level 3, the character will unlock a skill, and for a long time, the player can only use the general attack and this small skill to output, but the skill CD is very long, so in most cases still use the general attack. Only in the middle and late period after the transfer, the player's skill table can be gradually enriched.

    Corresponding to this is not weak to burst the minions, the same level of monsters to you cause the same considerable damage, which prompted the player from time to time to find A safe position to sit down to take medicine back blood, want to finish the task quickly, pull a group of strange A? Just think about it. With more than 2 monsters besieging the player at the same time, the battle becomes extremely difficult, and if you run into an elite monster like the one shown below, take a detour, its damage is not what you can withstand today.

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    Life and Mana are two of the most essential values in an RPG. On this basis, "Taiya Epic" introduced a yellow slot of physical strength value, running, tumbling and other operations that generate action will consume physical strength, and when physical strength drops to zero, players will not be able to carry out these actions. Especially in combat, physical zero is more deadly, so in addition to staring at the red and blue slots, physical management can not be ignored, can take into account the three is the real hardcore player.

    Caution is the best way to describe the player's early days in the wild. If you concentrate on running the task, be sure to avoid pulling the hatred of a large group of monsters, one by one is the king. When fighting should also be taken seriously, do not want to spend energy hiding skills, have to take medicine time back.

    The death penalty in the game is quite severe because the pre-teleportation feature is not present: Equipment damage needs to go to the forge to repair, physical damage to sleep through the hotel to recover, weak state has to go to the church to find the goddess officer to lift, these only manipulate the character to run all the way, and repair equipment needs to read the strip, the higher the equipment level read the strip longer, sleep also needs to read the strip, if you lack of patience, it will make this process become very torturing. The serious consequences make it necessary for the player to concentrate during the battle, or face a long time consumption.

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    A great outfit that takes you a few minutes to fix. It's real

    It can be said that time is the most important resource for Taiya Epic players, from empty hands to well-equipped and skilled, only players need to pay time, but it needs a lot of time.

    The main experience of the author is in the early stage, the task mechanism of this link is not rich, and the basic has been on the way to kill how many monsters and send things to run errands. When I reached level 10, the training weapons in my hands were changed to real novice weapons, and the armor on my body was still the two pieces that I was born with, which shows how slow the pace of the game is.

    As an eternal theme of MMORPG, growth is elongated in the Epic of Taiya, where the design has very real considerations. Each level will only slightly increase the player's blood blue and strength, and the real core value depends on the corresponding activities to accumulate experience: determine the main attribute of damage, rely on fighting with the same level of monsters to improve; The "strong" of the defense is determined by being attacked by monsters to improve, in the same way that eating food can increase the amount of health, drinking alcohol can increase the amount of blue, and each attribute has an independent upgrade logic. Each level of attribute improvement will bring visible effects to the naked eye, the most significant is to be equipped with advanced weapons that cannot be used, such as this powerful epic secondary weapon below, you have to reach 18 strong attributes, relying on tasks alone to improve the character level is unable to reach the standard.

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    "Zero binding" is a major feature of the "Taiya Epic" item system, all equipment and items, no matter when and where anyone gets, even if they have been used for a long time, these items can still circulate in the market and pass to other players. As long as you have enough money, even the mission props can be bought directly, saving a lot of time. And if you are good at discovery, you can also play trade and business, its fun is not lost in the battle.

    《泰亚史诗》评测:一款挑玩家的MMORPG

    Forming teams is another fun part of MMORPGs. When the player reaches level 7, the first copy of the game will be unlocked, which is not low in difficulty, but a single brush can be very time-consuming and laborious. Players must find teammates to pass more easily, because the task progress and equipment drop sharing, so the team will greatly improve the efficiency of doing daily tasks, but when it comes to grabbing equipment, it is fast and slow.

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    Overall, Taiya Epic does hold its own in today's MMORPG landscape, with a variety of classical and hardcore Settings that some players will find appealing. The refreshing feeling of the game is not cheap anywhere, but the real need for players to pay time, pay energy, patience and skills, after tempering, in order to achieve an incomparable sense of achievement.

    No introduction yet....

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