"Xianjian 5 Prequel" player detailed review scene gorgeous details still need to be improved

    "Xianjian 5 Prequel" as the background of "Xianjian 5" happened more than 20 years ago, so the name of the prequel. Yao Xian said in an interview that the prequel and "Sword 5" based on the same set of 3D engine, and on this basis made a considerable innovation, whether planning, people, screen have invested a lot of human and financial resources, but also joined the organ, decryption, maze, branch plot and other novel gameplay, trying to more perfect sword exhibition now in front of players.

    For the innovation, Yao Xian said that "Xianjian 5 Prequel" has made great improvements in the combat system, which will bring refreshing effects, and the specific operation mode needs to be experienced by players in the independent game. In addition, the number of characters that players can manipulate is quite large, in addition to the current announced roles, will also be announced new roles, hoping to let players choose different types of characters in the game process, experience more fun.

    Evaluation preface

    The following evaluation only represents the author's objective view, some words are purely to create a humorous atmosphere, no satire of the game, the evaluation is only for players to use for reference, more details need players to enter the game to experience, I wish you a happy game, thank you.

    1. Game evaluation

    Game content:

    Compared with the previous work, the content of this game has been improved, and it can be seen that the 7G game package does not only rely on music and dialogue to prod out, which shows the intentions of the manufacturer. At the beginning of the game, according to the dialogue to learn that the protagonist of the game is Xia Hou Jinxuan, but also understand the general background of the game, the use of street busking to meet the other two protagons-concealer, Xie Canghang, an interesting story happened, fofoxed the meeting behind, the protagonist Xia Hou Jinxuan met the fourth protagonist Jiang Cheng after returning home, and then went to the sword conference together. On the way to, of course, there is no evil ghosts and ghosts, how about the follow-up? Just play it yourself

    Plot structure:

    From the beginning to play, the author has been some fascinated, attracting me is to know what will happen in the next plot, which is also one of the charm of the immortal sword.

    Game mission:

    In addition to the main task will skillfully pick up the side task, cleverly intersperse the relationship between the two, for example, when preparing to go out of the city met the sea shark to help the master run away to the sword assembly.

    Game interface:

    Just opened the game, both the ship port as the background of the main page of the game options, in this generation of options, more "song" this option, so that we can enjoy in leisure, the rest of the game to enjoy a strong Chinese wind tracks. If you can show the picture of riding the crane in the sky, it will make this option more distinctive.

    Gameplay:

    For an RPG game, the game is really important, if the plot is boring, a single boring, coupled with time-consuming turn-based, will make players quickly lose interest, fortunately, the plot in this game is well connected, after playing the voice package, it is easier for players to enter the game, full of feeling. This work is to increase the collection of cards and other small games, meet the mysterious soft star steamed stuffed bun to get rich rewards, but also make this game interesting. Battle is not only about speed, but also about being surprised or being surprised.

    Engine:

    The engine used in this work is the same as the previous work, in the previous work the controversial can not adjust the Angle, the distance can also be used, but the automatic adjustment of the lens leads to far when near, sometimes blocked by leaves and other problems, need to be strengthened, it is extremely difficult to walk in the town, the wall can also be pointed, so the author still uses the keyboard to walk, let me more depressed is, The main character, Xia Hou Jinxuan, walks too slowly. You have to press Tab to switch to another character.

    Second, screen evaluation

    Main character modeling:

    The protagonist dressed more beautiful, dress style similar to its character, Xia Hou Jinxuan elegant scholar wind, concealer that the clothes feel is acrobatic busking, and meet the same situation, Xie Canghang dressed simple heroic, bare breasts, a look to know that the force is as big as an ox, more vulgar, Jiang Chengthat dress looks like a strong bodyguard, He was more grim in purple, less smiling.

    Item Modeling:

    Item styling is similar to the previous game, the title bar has been added, and weapons can still be added runes. Xia Hou Jinxuan weapon for brush, concealer weapon for double sword, Xie Canghang weapon for big sword, Jiang Cheng weapon for fist tied dagger stuff ~~ Calamus LAN weapon for long sword.

    Monster styling:

    It's a monster. It does look weird. Most of the monsters up front are flowers. The BOSS of the first level is hard to spend the author close to half an hour, crazy blood.

    Town shape:

    In this game, which does not eat video cards, the effect of full opening can better reflect the unique features of ancient Chinese architecture, in the brick and tile, you can see the careful production, in the comparison between residential buildings and Xiahou mansion, you can also see the difference between Gao rich handsome and diaosi, when the first sight of Xiahou Mansion, the game will also appear close-up shots, Xiahou Mansion really exudes a sense of the overlordship of martial arts and its status.

    Skill effect:

    Compared to the previous game is obviously gorgeous, so that the single turn system is no longer boring, but also brings a vivid feeling.

    Environmental details:

    Map done well, and did not feel is "paste" up, although can not be compared with foreign masterpieces, but the screen has not been the main "sword", different games have different attraction points, but also can see that the manufacturer still made efforts on the screen, the halo effect needs to be strengthened, the halo should be hazy countless circles, in this work higher clarity. In China, this picture quality is also one of the best.

    Battle screen:

    Compared with the previous game in the war to increase the position of one more person, that is, 4 people at the same time to fight, the destruction of the regiment is also 4 people ~ yellow spring road more than one partner ~~ controllable number of 10 people, can be switched in the battle. The writer is temporarily unable to use, so it has not been experienced.

    View:

    Changed to the root of the loss of public opinion - can not adjust the lens distance, around, but still not perfect, automatic adjustment function always can not see the road. The author sighed: "This is really a double-edged sword ah", ah...

    Third, sound evaluation

    Background sound effects:

    Refreshing Chinese wind music, crisp, pleasant, the author rarely listen to Chinese wind music, when playing this work, is finally felt the characteristics of Chinese music, with the domestic landscape picture, if you can also ride the crane roam the sky in the middle, that will have more fairyland feeling. However, the music conversion during the cut scene is more blunt, if the volume can be changed from low to high during the conversion process, the effect should be much better.

    Combat Sound effects:

    Full of fighting tension, hurried music, with the monster's attack, let the author a little nervous. However, when the protagonists were attacked, the cry did not feel the pain of being beaten, especially the sound of concealer, and the author's friend also asked the author curiously, "You are playing YY games"? Be ashamed of

    4. Operation evaluation

    For RPG turn-based games, the operation is very simple, a mouse can complete the basic operation, but because of the still slightly poor perspective, so that the author would rather choose keyboard movement, do not click the mouse, but also used to press the keyboard "M" to see the small map, see dialogue also like to use "space", the only bad thing is that if the player is playing two weeks, Still can not quickly skip dialogue and animation - it is estimated that two weeks of eye point dialogue can press a mouse or space bar, but the most wasted or the player's time.

    Global nodules

    This modified most of the players are not satisfied with the place, in addition to the attractive plot, although Xianjian fans know the general ending, Xianjian has always used such an ending, sad love (Qiong Yao novel), to save someone or something and sacrifice someone, the former friends are far apart. But this is also the charm of Chinese games, but also the unique charm of "Xianjian", and because of these, can let Xianjian in nearly 20 years, has maintained its popularity.

    All in all, the work has seen the efforts of the producers, although the degree of innovation is not high, but the degree of improvement is very high, it will not feel a waste of time to play, the sense of substitution is stronger, better picture quality, after clearing the customs players will still be immersed in the wonderland game with strong Chinese characteristics, the aftertaste can be understood as watching a TV series or can be said to participate in a TV series.

    No introduction yet....

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